Category:Harvest Moon: A Wonderful Life
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|Harvest Moon: A Wonderful Life|
|JPN Title:||牧場物語ワンダフルライフ (Bokujou Monogatari Wandafuru Raifu)|
|Translation:||Ranch Story: Oh! Wonderful Life|
|Developer(s):||Victor Interactive Software|
|Publisher(s):||Natsume Co., Ltd|
|Release Dates:|| : September 12, 2003|
: March 16, 2004
: March 24, 2004
|Buy Harvest Moon: A Wonderful Life at Amazon.com|
Harvest Moon: A Wonderful Life was released on 16 March 2004, making it the first Harvest Moon release for Gamecube. The game was highly anticipated by the fan base but met mixed reviews after being released. While some praised the impressive graphics made possible by the Gamecube's graphics engine, others criticized the drastic changes in game play. The game shifted focus away from growing and harvesting crops and focused more on livestock and relationships with townspeople. Additionally, there were only two "festivals." The Harvest Festival occurring in the bar during Fall, and the New Year's Eve Festival at Grandma Romana's House during Winter.
The game offers connectivity with the Game Boy Advance game, Harvest Moon: Friends of Mineral Town and spawned two spin-offs: Harvest Moon: Another Wonderful Life, a Gamecube version that allowed players to play as a female, and Harvest Moon: A Wonderful Life Special Edition, released for the Playstation 2.
- Pick from three bachelorettes
- Raise a child from a toddler up to an adult while influencing his skills and interests
- Connect through GBA to Harvest Moon: Friends of Mineral Town
- Raise ducks and goats, a first for the series
- Create hybrid crops
Innovations to the series
- Addition of ducks and goats
- Creating hybrid crops
- Raising a son from birth to adulthood
Characters introduced in this game
- Although there is no way to raise them on your farm, several animals can be found around Forget Valley.
- A Wonderful Life (and its spinoffs) is one of only three games in which time passes in buildings.
At a Glance